| Pages: [1] 2 |
1. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
onefineday wrote: Am sorry but you make no sense regarding forbidding fittings, eve fights never 10 vs 10 most of the time battle field in eve has few different doctrines and only way to outclass your enemy in this game is by adapting to ever c...
- by Infinity Ziona - at 2016.02.13 11:47:32
|
2. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
Promiscuous Female wrote: Grath Telkin wrote: Sorry Fozzie this change sucks for anybody grinding structures, I'm 100% not 'doing it wrong', you're nerfing the supers DPS output and forcing them to tank less so putting them in more danger wh...
- by Infinity Ziona - at 2014.04.03 04:51:00
|
3. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
Grath Telkin wrote: Sorry Fozzie this change sucks for anybody grinding structures, I'm 100% not 'doing it wrong', you're nerfing the supers DPS output and forcing them to tank less so putting them in more danger while increasing the weapon sys...
- by Infinity Ziona - at 2014.04.02 16:05:00
|
4. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
[Ogre II - Fit it Yourself] High [Empty] Mid [Empty] Low [Drone Damage Amplifier II ] [Drone Damage Amplifier II]] [Overdrive Injector System II] Wouldn't that be cool :) Wishful thinking but would be sweet to customize your drones from t...
- by Infinity Ziona - at 2014.04.02 15:59:00
|
5. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
seller1122 wrote: I'm sure its must have been mentioned else where in the thread but i do not believe this cause caldari or amarr drones to be used more. The issue is the gall are best for dps and the mintar are best for speed, there is never ...
- by Infinity Ziona - at 2014.04.02 11:29:00
|
6. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
I think it'd be nice if battleships got a boost in drone bay size. Seems rather silly a cruiser like the Stratios has around 400 m3 while the Megathron has 75. I think all battleships should be able to hold a full flight of each drone size. Bandwi...
- by Infinity Ziona - at 2014.04.02 09:33:00
|
7. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
Changes look great. One thing that perhaps wasn't mentioned but being looked at or maybe could be looked at is the issue with light drones rubber banding on inties and other super fast ships?
- by Infinity Ziona - at 2014.04.01 20:56:00
|
8. Announcement:EVE Online: Rubicon - Feedback - in EVE Information Portal [original thread]
Rammix wrote: Icarius wrote: Rammix wrote: Bs to catch targets... LMAO. This is a nice and funny day. Smaller targets always could warp off before you lock them. It's normal. Btw, ships larger than cruiser are not meant to catch stuff....
- by Infinity Ziona - at 2013.11.28 18:21:00
|
9. Announcement:EVE Online: Rubicon - Feedback - in EVE Information Portal [original thread]
After careful consideration of the changes I would have to say this is the WORSE expansion that has ever been released. Whoever is running things at CCP need to make sure next time the devs in charge of implementing changes actually play and und...
- by Infinity Ziona - at 2013.11.28 01:48:00
|
10. Announcement:EVE Online: Rubicon - Feedback - in EVE Information Portal [original thread]
Xenial Jesse Taalo wrote: Porucznik Borewicz wrote: MWD soundeffect. Really CCP?... The MWD soundeffect is louder then anything else in the game... CCP is at it again. You can't even hear Aura saying Warp Drive Active. Please CCP, get your ...
- by Infinity Ziona - at 2013.11.22 11:05:00
|
11. Announcement:EVE Online: Rubicon - Feedback - in EVE Information Portal [original thread]
Ezio Burner wrote: Thanks ccp for f***up wormhole life again, first with ore sites now with warp speeds. I put lot of time training my alt for mining in wh after I finish odyssey came out with ore site free for all, thats ok all my spending tim...
- by Infinity Ziona - at 2013.11.22 08:03:00
|
12. Announcement:EVE Online: Rubicon - Feedback - in EVE Information Portal [original thread]
Rek Seven wrote: So exploration is going on google, finding out the names of the ghost sites and then committing them to memory? They are a special site like relic and data sites, so they should stand out from the run of the mill combat sites...
- by Infinity Ziona - at 2013.11.21 13:12:00
|
13. Announcement:EVE Online: Rubicon - Feedback - in EVE Information Portal [original thread]
Rek Seven wrote: Ghost site - They should stand out more on your ship scanner. Instead of labeling them cosmic anomalies, they should be labeled as, wait for it... Ghost site! Yeah um, why? Its called exploration for a reason.
- by Infinity Ziona - at 2013.11.21 11:20:00
|
14. Announcement:EVE Online: Rubicon - Feedback - in EVE Information Portal [original thread]
Krystyn wrote: Nitrous Nine wrote: I just want to express my love for the new warp speed changes! Catching ratters has never been easier! With warp speed rigs, and implants in my stiletto, I can catch a ratting battleship easily in an ano...
- by Infinity Ziona - at 2013.11.21 11:08:00
|
15. Announcement:EVE Online: Rubicon - Feedback - in EVE Information Portal [original thread]
Depot is a joke? Did you guys not realise that you can deploy a depot whenever you mine, mission, rat in null, camp a gate.... and fit wcs if you get tackled doing that activity??? So really for small gangs and solo pvp unless you're in or have ...
- by Infinity Ziona - at 2013.11.20 13:48:00
|
16. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Sgt Ocker wrote: KIller Wabbit wrote: May siphons be deployed anywhere or only within 50Km of a POS? I don't care if they are not operational... Hmmm, somewhat vague request here. Syphon's have a maximum operational range of 50K so puttin...
- by Infinity Ziona - at 2013.11.15 04:16:00
|
17. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
xttz wrote: Infinity Ziona wrote: If you have a low sec POS you'll be fine. Check it regularly, get your stuff back then shoot the siphon. This will mainly affect big alliances with many moons. The little guy will be fine. Yep I can see ...
- by Infinity Ziona - at 2013.11.14 11:34:00
|
18. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Omega Flames wrote: Verdis deMosays wrote: Miner Hottie wrote: Verdis deMosays wrote: As a member of a small null alliance I love these changes. The siphons are an interesting idea and will be something I deploy on a regular basis with...
- by Infinity Ziona - at 2013.11.11 14:55:00
|
19. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Celia Therone wrote: How about making it so that the siphon had to be hacked (via the hacking mini-game) in order to switch off its POS gun cloaking ability and be vulnerable to POS guns, which would then shoot it automatically or manually? Thi...
- by Infinity Ziona - at 2013.11.05 10:10:00
|
20. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Omega Flames wrote: Infinity Ziona wrote: Athena Maldoran wrote: The idea behind the siphon is generally theoretically good idea, but in practise this module will not function as intended. CCP knows people hate the current gameplay in a...
- by Infinity Ziona - at 2013.11.04 23:06:00
|
| Pages: [1] 2 |
| First page | Previous page | Next page | Last page |